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Model Reference

Seedance 2.0

A practical reference, split into two clearly-labeled halves so you always know what's verified and what isn't. Jump to any section:

Update · June 2026 Seedance 2.0 now outputs 4K (up from the old 720p/1080p ceiling), and Seedance 2.5 was announced at ByteDance's June 23 Volcano Engine keynote — headlining 30-second one-shot generation, with public launch expected early July. This page documents stable 2.0. Granular 2.5 specs stay unverified until ByteDance publishes docs; a full 2.5 revision lands once it's testable.
From Seedance Everything below is from ByteDance's official Seedance 2.0 prompt guide or the platform's published specs. Primary source.
Quick Reference

Specs at a Glance

From the Dreamina platform, Segmind API spec, and BytePlus documentation.

Max Resolution
4K
Upgraded June 2026 (was 720p/1080p). 720p/1080p still common on most platforms
Durations
4 – 15s
Fixed steps: 4, 5, 6, 8, 10, 12, 15 only. Default 10s
Frame Rate
24 / 30 fps
24fps cinematic, 30fps standard
Aspect Ratios
5 options
16:9 · 4:3 · 1:1 · 3:4 · 9:16
Input Modes
4 types
Text · Image · Video · Audio — all in one prompt
Max References
Up to 12
3 video refs max. MP4/MOV, H.264/H.265, ≤150MB, ≤15s
Native Audio
Yes
Dialogue, SFX, ambient, music — generated in one pass
Official Prompt Structure

The 6-Step Formula

From ByteDance's official guide. This is the recommended prompt structure.

1
Subject
A young woman in a leather jacket
2
Action
walks slowly toward camera
3
Environment
rain-slicked alley at night
4
Camera
slow dolly in, shallow DOF
5
Style
cinematic film grain
6
Constraints
avoid static camera

From the guide: "Describe the rhythm as if you're talking to an editor." Seedance understands human-like rhythmic descriptions rather than photography jargon.

Official Camera Language

8 Supported Camera Movements

From ByteDance's official guide. These are the movements the model is trained to understand. Use exactly one per generation.

Push In

Moves physically toward the subject. Creates intimacy, reveals detail.

Pull Out

Moves away from the subject. Reveals context, creates distance.

Pan

Rotates the camera horizontally. Reveals adjacent information.

Tilt

Rotates the camera vertically. Dramatic reveals, scale emphasis.

Tracking

Moves alongside the subject. Following action, walk-and-talks.

Orbit

Circles around the subject. Product shots, heroic reveals.

Aerial

High-angle ascending or descending. Landscapes, establishing shots.

Handheld

Micro-sway, documentary feel. Adds urgency and intimacy.

Official Rules

From the Guide

These three rules are stated directly in ByteDance's official prompt documentation.

Separate Camera from Subject

The official guide calls this the #1 mistake. Mixing camera motion with character motion in one clause generates chaos.

The dancer spins slowly. Camera holds fixed framing.
Spinning camera around a dancing person

One Fast Thing Only

Directly from the guide: "Fast is the keyword most likely to degrade video quality." If you need speed, pick ONE element — subject, camera, or cuts. Never all three.

Fast subject movement, camera steady, simple background
Fast zoom + fast action + busy scene

Lighting Has the Biggest Impact

The official guide states that lighting descriptions have the biggest impact on video quality among all prompt elements. Specify it — don't leave it to the model.

Warm golden-hour backlight, soft fill from the left, long shadows
Nice lighting / cinematic lighting (too vague)
Official Feature

The @Asset System

Seedance's own multimodal input system. This is how you reference uploaded files in your prompts.

Input TypeWhat It DoesSyntaxAccepted Formats
ImageLocks character appearance, composition, or style@Image1Standard image formats. Clean, well-lit, simple background.
VideoTransfers motion, camera work, pacing@Video1MP4/MOV, H.264/H.265, ≤150MB, ≤15s. Max 3 per generation.
AudioSets rhythm, provides voice/music reference@Audio1MP3, under 15 seconds.
Face IDStrongest identity lock for face consistency@Image as Face IDClear, well-lit, front-facing portrait.
From the Community Everything below is from third-party testing and community experimentation — credible but not officially documented by ByteDance. Test these yourself.
Community Tested

Techniques Worth Trying

These come from multiple independent creators and third-party guides. They're not in the official documentation but have been reported to work consistently.

Lead with the Subject

Multiple guides report that the first 20–30 words of your prompt carry the most weight. Put the subject and their core action first, before camera or style.

A detective in a trench coat steps into a foggy alley. Camera: slow dolly in...
Cinematic noir style with dramatic lighting, a person walks...
Reported by: invideo.io, chatcut.io, mangomindbd.com

Slow Motion Produces Best Quality

Slow, continuous actions consistently produce the highest-quality output. If a scene doesn't require speed, write it slow.

Character slowly raises hand and turns, natural and smooth
Character quickly spins around and raises both arms
Reported by: wenhaofree.com, seedanceai.cc, multiple community testers

Camera Syntax Format

A specific syntax structure for camera instructions that community testers report gives the most consistent results.

Camera: [movement] + [speed] + [stability]. Example: "Camera: slow dolly in toward the product, smooth gimbal, steady motion, no zoom."
Reported by: PromeAI cheat sheet, atlascloud.ai, multiple guides

Camera Stability Terms

Pairing one of these terms with any camera instruction reportedly improves output stability:

tripod stable gimbal smooth steady motion no zoom fixed focal length
Reported by: PromeAI, atlascloud.ai, community consensus

Extension Chaining

To build longer sequences (30s, 45s, 60s+), chain generations — each extends the previous output. Describe ONLY what happens next; don't re-describe existing content.

Clip 1
Initial · 15s
0:00–0:15
→
Clip 2
Extend · +10s
0:15–0:25
→
Clip 3
Extend · +10s
0:25–0:35
→
Clip 4
Extend · +10s
0:35–0:45

Use "one continuous take, no cuts, uninterrupted camera movement" to prevent the model from inserting edits between extensions.

Reported by: mangomindbd.com, chatcut.io, multiple workflow guides

Reference Priority Order

When you run out of upload slots, prioritize in this order:

1. Motion references (camera/choreography) → 2. Subject consistency (character/product) → 3. Mood/style

When in doubt, cut the style reference — words handle style better than files do.

Reported by: chatcut.io

Specify @Asset Roles Explicitly

The model reportedly doesn't reliably infer what each uploaded reference is for. Always state the role in your prompt.

Reference @Video1 for camera movement and pacing. Character appearance references @Image1.
Use @Video1 for the scene (too vague — model guesses)
Reported by: chatcut.io, invideo.io, mangomindbd.com
Community Reported

Known Pitfalls

Failure patterns reported by multiple Seedance 2.0 users. Not in the official documentation, but consistent enough across independent reports to take seriously.

Unwanted Zoom
The model tends to sneak in a zoom when you ask for a pan. Fix: add "no zoom, fixed focal length" alongside any pan or tilt instruction. Multiple creators report this as one of the most common unexpected behaviors.
Lens Warp
Architectural lines curve, product edges wobble. Especially on wide-angle compositions. Community fix: add "straight vertical lines, minimal distortion" for architecture and product shots. Avoid extreme wide shots when straight lines matter.
Face Drift
Character faces shift appearance across frames or between chained clips. The most reliable fix reported: use a clean, well-lit Face ID reference image (via @Image). Multiple angles of the same face help. This outperforms text-based constraints for face consistency.
Asset Confusion
Uploading references without specifying roles. The model doesn't reliably infer whether @Video1 is a motion reference, a style reference, or a composition reference. Explicitly state each asset's role in your prompt text.

A note on "quality keywords" you'll see elsewhere: Many Seedance guides online list terms like "4K Ultra HD," "no jitter," "stable face without deformation," and "normal human structure" as magic-word constraints. These are commonly repeated across guides that cite each other rather than independent testing, and likely originate from older diffusion model workflows. They may help, but they haven't been verified to change Seedance 2.0's behavior specifically. This page excludes them. What actually controls output quality is structural — the prompt formula, camera syntax, lighting description, and clean reference images.